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Devlog
UTAS KIT207 Portfolio
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Devlog
Week 6 - Visual Presentation
April 13, 2024
by
LuddyFish
This week's focus was on lighting, shadergraph, cinemachine, and post processing. All these things add to making a scene more attractive to the eye. Starting with lighting, we were provided with a mon...
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Week 5 - Game Ideas
March 28, 2024
by
LuddyFish
This devlog post is a collection of prototype ideas I've come up with in regards to KIT207's Assignment 2. Mirror Madness Solve a whole bunch of puzzles, where the answer lies in the reflections on th...
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Week 5 - Simple Game
March 28, 2024
by
LuddyFish
This weeks focus was using last week 's Unity project and expanding upon it by adding some game elements to it. The majority of this week's design was around "health". We had to design a player health...
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Week 4 - Terrain and Navigation
March 23, 2024
by
LuddyFish
This week's focus was on creating a terrain and an environment for an AI to navigate. We started off by modelling an environment in Unity using the ProBuilder and Terrain Tools package that are downlo...
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Week 3 - Character Modelling
March 16, 2024
by
LuddyFish
This week's focus was on rigging and animating. To learn about these tools, we had to construct a character, which would give us a simple idea on how we would want each body part to move. We were also...
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Week 1 & 2 - Tasmanian Tourist Attraction
March 06, 2024
by
LuddyFish
Fig.1 - Photo of the silos on Maria Island (Photo taken by myself) So before Week 1, I visited Maria Island and decided that I would create a 3D model of something there. And what would you know but t...
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